diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llfilesystem/lldir_win32.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/llfilesystem/lldir_win32.cpp')
-rw-r--r-- | indra/llfilesystem/lldir_win32.cpp | 910 |
1 files changed, 455 insertions, 455 deletions
diff --git a/indra/llfilesystem/lldir_win32.cpp b/indra/llfilesystem/lldir_win32.cpp index 9e48bce58e..0fca4004b6 100644 --- a/indra/llfilesystem/lldir_win32.cpp +++ b/indra/llfilesystem/lldir_win32.cpp @@ -1,455 +1,455 @@ -/**
- * @file lldir_win32.cpp
- * @brief Implementation of directory utilities for windows
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#if LL_WINDOWS
-
-#include "linden_common.h"
-
-#include "lldir_win32.h"
-#include "llerror.h"
-#include "llstring.h"
-#include "stringize.h"
-#include "llfile.h"
-#include <shlobj.h>
-#include <fstream>
-
-#include <direct.h>
-#include <errno.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-
-// Utility stuff to get versions of the sh
-#define PACKVERSION(major,minor) MAKELONG(minor,major)
-DWORD GetDllVersion(LPCTSTR lpszDllName);
-
-namespace
-{ // anonymous
- enum class prst { INIT, OPEN, SKIP };
- prst state{ prst::INIT };
-
- // This is called so early that we can't count on static objects being
- // properly constructed yet, so declare a pointer instead of an instance.
- std::ofstream* prelogf = nullptr;
-
- void prelog(const std::string& message)
- {
- std::optional<std::string> prelog_name;
-
- switch (state)
- {
- case prst::INIT:
- // assume we failed, until we succeed
- state = prst::SKIP;
-
- prelog_name = LLStringUtil::getoptenv("PRELOG");
- if (! prelog_name)
- // no PRELOG variable set, carry on
- return;
- prelogf = new llofstream(*prelog_name, std::ios_base::app);
- if (! (prelogf && prelogf->is_open()))
- // can't complain to anybody; how?
- return;
- // got the log file open, cool!
- state = prst::OPEN;
- (*prelogf) << "========================================================================"
- << std::endl;
- // fall through, don't break
- [[fallthrough]];
-
- case prst::OPEN:
- (*prelogf) << message << std::endl;
- break;
-
- case prst::SKIP:
- // either PRELOG isn't set, or we failed to open that pathname
- break;
- }
- }
-} // anonymous namespace
-
-#define PRELOG(expression) prelog(STRINGIZE(expression))
-
-LLDir_Win32::LLDir_Win32()
-{
- // set this first: used by append() and add() methods
- mDirDelimiter = "\\";
-
- WCHAR w_str[MAX_PATH];
- // Application Data is where user settings go. We rely on $APPDATA being
- // correct.
- auto APPDATA = LLStringUtil::getoptenv("APPDATA");
- if (APPDATA)
- {
- mOSUserDir = *APPDATA;
- }
- PRELOG("APPDATA='" << mOSUserDir << "'");
- // On Windows, we could have received a plain-ASCII pathname in which
- // non-ASCII characters have been munged to '?', or the pathname could
- // have been badly encoded and decoded such that we now have garbage
- // instead of a valid path. Check that mOSUserDir actually exists.
- if (mOSUserDir.empty() || ! fileExists(mOSUserDir))
- {
- PRELOG("APPDATA does not exist");
- //HRESULT okay = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, w_str);
- wchar_t *pwstr = NULL;
- HRESULT okay = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &pwstr);
- PRELOG("SHGetKnownFolderPath(FOLDERID_RoamingAppData) returned " << okay);
- if (SUCCEEDED(okay) && pwstr)
- {
- // But of course, only update mOSUserDir if SHGetKnownFolderPath() works.
- mOSUserDir = ll_convert_wide_to_string(pwstr);
- // Not only that: update our environment so that child processes
- // will see a reasonable value as well.
- _wputenv_s(L"APPDATA", pwstr);
- // SHGetKnownFolderPath() contract requires us to free pwstr
- CoTaskMemFree(pwstr);
- PRELOG("mOSUserDir='" << mOSUserDir << "'");
- }
- }
-
- // We want cache files to go on the local disk, even if the
- // user is on a network with a "roaming profile".
- //
- // On Vista this is:
- // C:\Users\James\AppData\Local
- //
- // We used to store the cache in AppData\Roaming, and the installer
- // cleans up that version on upgrade. JC
- auto LOCALAPPDATA = LLStringUtil::getoptenv("LOCALAPPDATA");
- if (LOCALAPPDATA)
- {
- mOSCacheDir = *LOCALAPPDATA;
- }
- PRELOG("LOCALAPPDATA='" << mOSCacheDir << "'");
- // Windows really does not deal well with pathnames containing non-ASCII
- // characters. See above remarks about APPDATA.
- if (mOSCacheDir.empty() || ! fileExists(mOSCacheDir))
- {
- PRELOG("LOCALAPPDATA does not exist");
- //HRESULT okay = SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, w_str);
- wchar_t *pwstr = NULL;
- HRESULT okay = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pwstr);
- PRELOG("SHGetKnownFolderPath(FOLDERID_LocalAppData) returned " << okay);
- if (SUCCEEDED(okay) && pwstr)
- {
- // But of course, only update mOSCacheDir if SHGetKnownFolderPath() works.
- mOSCacheDir = ll_convert_wide_to_string(pwstr);
- // Update our environment so that child processes will see a
- // reasonable value as well.
- _wputenv_s(L"LOCALAPPDATA", pwstr);
- // SHGetKnownFolderPath() contract requires us to free pwstr
- CoTaskMemFree(pwstr);
- PRELOG("mOSCacheDir='" << mOSCacheDir << "'");
- }
- }
-
- if (GetTempPath(MAX_PATH, w_str))
- {
- if (wcslen(w_str)) /* Flawfinder: ignore */
- {
- w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash
- }
- mTempDir = utf16str_to_utf8str(llutf16string(w_str));
-
- if (mOSUserDir.empty())
- {
- mOSUserDir = mTempDir;
- }
-
- if (mOSCacheDir.empty())
- {
- mOSCacheDir = mTempDir;
- }
- }
- else
- {
- mTempDir = mOSUserDir;
- }
-
-/*==========================================================================*|
- // Now that we've got mOSUserDir, one way or another, let's see how we did
- // with our environment variables.
- {
- auto report = [this](std::ostream& out){
- out << "mOSUserDir = '" << mOSUserDir << "'\n"
- << "mOSCacheDir = '" << mOSCacheDir << "'\n"
- << "mTempDir = '" << mTempDir << "'" << std::endl;
- };
- int res = LLFile::mkdir(mOSUserDir);
- if (res == -1)
- {
- // If we couldn't even create the directory, just blurt to stderr
- report(std::cerr);
- }
- else
- {
- // successfully created logdir, plunk a log file there
- std::string logfilename(add(mOSUserDir, "lldir.log"));
- std::ofstream logfile(logfilename.c_str());
- if (! logfile.is_open())
- {
- report(std::cerr);
- }
- else
- {
- report(logfile);
- }
- }
- }
-|*==========================================================================*/
-
-// fprintf(stderr, "mTempDir = <%s>",mTempDir);
-
- // Set working directory, for LLDir::getWorkingDir()
- GetCurrentDirectory(MAX_PATH, w_str);
- mWorkingDir = utf16str_to_utf8str(llutf16string(w_str));
-
- // Set the executable directory
- S32 size = GetModuleFileName(NULL, w_str, MAX_PATH);
- if (size)
- {
- w_str[size] = '\0';
- mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str));
- S32 path_end = mExecutablePathAndName.find_last_of('\\');
- if (path_end != std::string::npos)
- {
- mExecutableDir = mExecutablePathAndName.substr(0, path_end);
- mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos);
- }
- else
- {
- mExecutableFilename = mExecutablePathAndName;
- }
-
- }
- else
- {
- fprintf(stderr, "Couldn't get APP path, assuming current directory!");
- mExecutableDir = mWorkingDir;
- // Assume it's the current directory
- }
-
- // mAppRODataDir = ".";
-
- // Determine the location of the App-Read-Only-Data
- // Try the working directory then the exe's dir.
- mAppRODataDir = mWorkingDir;
-
-
-// if (mExecutableDir.find("indra") == std::string::npos)
-
- // *NOTE:Mani - It is a mistake to put viewer specific code in
- // the LLDir implementation. The references to 'skins' and
- // 'llplugin' need to go somewhere else.
- // alas... this also gets called during static initialization
- // time due to the construction of gDirUtil in lldir.cpp.
- if(! LLFile::isdir(add(mAppRODataDir, "skins")))
- {
- // What? No skins in the working dir?
- // Try the executable's directory.
- mAppRODataDir = mExecutableDir;
- }
-
-// LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL;
-
- mSkinBaseDir = add(mAppRODataDir, "skins");
-
- // Build the default cache directory
- mDefaultCacheDir = buildSLOSCacheDir();
-
- // Make sure it exists
- int res = LLFile::mkdir(mDefaultCacheDir);
- if (res == -1)
- {
- LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << LL_ENDL;
- }
-
- mLLPluginDir = add(mExecutableDir, "llplugin");
-}
-
-LLDir_Win32::~LLDir_Win32()
-{
-}
-
-// Implementation
-
-void LLDir_Win32::initAppDirs(const std::string &app_name,
- const std::string& app_read_only_data_dir)
-{
- // Allow override so test apps can read newview directory
- if (!app_read_only_data_dir.empty())
- {
- mAppRODataDir = app_read_only_data_dir;
- mSkinBaseDir = add(mAppRODataDir, "skins");
- }
- mAppName = app_name;
- mOSUserAppDir = add(mOSUserDir, app_name);
-
- int res = LLFile::mkdir(mOSUserAppDir);
- if (res == -1)
- {
- LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL;
- LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL;
- mOSUserAppDir = mOSUserDir;
- }
- //dumpCurrentDirectories();
-
- res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,""));
- if (res == -1)
- {
- LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL;
- }
-
- res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,""));
- if (res == -1)
- {
- LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL;
- }
-
- res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,""));
- if (res == -1)
- {
- LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL;
- }
-
- mCAFile = getExpandedFilename( LL_PATH_EXECUTABLE, "ca-bundle.crt" );
-}
-
-U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask)
-{
- HANDLE count_search_h;
- U32 file_count;
-
- file_count = 0;
-
- WIN32_FIND_DATA FileData;
-
- llutf16string pathname = utf8str_to_utf16str(dirname);
- pathname += utf8str_to_utf16str(mask);
-
- if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE)
- {
- file_count++;
-
- while (FindNextFile(count_search_h, &FileData))
- {
- file_count++;
- }
-
- FindClose(count_search_h);
- }
-
- return (file_count);
-}
-
-std::string LLDir_Win32::getCurPath()
-{
- WCHAR w_str[MAX_PATH];
- GetCurrentDirectory(MAX_PATH, w_str);
-
- return utf16str_to_utf8str(llutf16string(w_str));
-}
-
-
-bool LLDir_Win32::fileExists(const std::string &filename) const
-{
- llstat stat_data;
- // Check the age of the file
- // Now, we see if the files we've gathered are recent...
- int res = LLFile::stat(filename, &stat_data);
- if (!res)
- {
- return true;
- }
- else
- {
- return false;
- }
-}
-
-
-/*virtual*/ std::string LLDir_Win32::getLLPluginLauncher()
-{
- return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() +
- "SLPlugin.exe";
-}
-
-/*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name)
-{
- return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
- base_name + ".dll";
-}
-
-
-#if 0
-// Utility function to get version number of a DLL
-
-#define PACKVERSION(major,minor) MAKELONG(minor,major)
-
-DWORD GetDllVersion(LPCTSTR lpszDllName)
-{
-
- HINSTANCE hinstDll;
- DWORD dwVersion = 0;
-
- hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */
-
- if(hinstDll)
- {
- DLLGETVERSIONPROC pDllGetVersion;
-
- pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion");
-
-/*Because some DLLs might not implement this function, you
- must test for it explicitly. Depending on the particular
- DLL, the lack of a DllGetVersion function can be a useful
- indicator of the version.
-*/
- if(pDllGetVersion)
- {
- DLLVERSIONINFO dvi;
- HRESULT hr;
-
- ZeroMemory(&dvi, sizeof(dvi));
- dvi.cbSize = sizeof(dvi);
-
- hr = (*pDllGetVersion)(&dvi);
-
- if(SUCCEEDED(hr))
- {
- dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion);
- }
- }
-
- FreeLibrary(hinstDll);
- }
- return dwVersion;
-}
-#endif
-
-#endif
-
-
+/** + * @file lldir_win32.cpp + * @brief Implementation of directory utilities for windows + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if LL_WINDOWS + +#include "linden_common.h" + +#include "lldir_win32.h" +#include "llerror.h" +#include "llstring.h" +#include "stringize.h" +#include "llfile.h" +#include <shlobj.h> +#include <fstream> + +#include <direct.h> +#include <errno.h> +#include <sys/types.h> +#include <sys/stat.h> + +// Utility stuff to get versions of the sh +#define PACKVERSION(major,minor) MAKELONG(minor,major) +DWORD GetDllVersion(LPCTSTR lpszDllName); + +namespace +{ // anonymous + enum class prst { INIT, OPEN, SKIP }; + prst state{ prst::INIT }; + + // This is called so early that we can't count on static objects being + // properly constructed yet, so declare a pointer instead of an instance. + std::ofstream* prelogf = nullptr; + + void prelog(const std::string& message) + { + std::optional<std::string> prelog_name; + + switch (state) + { + case prst::INIT: + // assume we failed, until we succeed + state = prst::SKIP; + + prelog_name = LLStringUtil::getoptenv("PRELOG"); + if (! prelog_name) + // no PRELOG variable set, carry on + return; + prelogf = new llofstream(*prelog_name, std::ios_base::app); + if (! (prelogf && prelogf->is_open())) + // can't complain to anybody; how? + return; + // got the log file open, cool! + state = prst::OPEN; + (*prelogf) << "========================================================================" + << std::endl; + // fall through, don't break + [[fallthrough]]; + + case prst::OPEN: + (*prelogf) << message << std::endl; + break; + + case prst::SKIP: + // either PRELOG isn't set, or we failed to open that pathname + break; + } + } +} // anonymous namespace + +#define PRELOG(expression) prelog(STRINGIZE(expression)) + +LLDir_Win32::LLDir_Win32() +{ + // set this first: used by append() and add() methods + mDirDelimiter = "\\"; + + WCHAR w_str[MAX_PATH]; + // Application Data is where user settings go. We rely on $APPDATA being + // correct. + auto APPDATA = LLStringUtil::getoptenv("APPDATA"); + if (APPDATA) + { + mOSUserDir = *APPDATA; + } + PRELOG("APPDATA='" << mOSUserDir << "'"); + // On Windows, we could have received a plain-ASCII pathname in which + // non-ASCII characters have been munged to '?', or the pathname could + // have been badly encoded and decoded such that we now have garbage + // instead of a valid path. Check that mOSUserDir actually exists. + if (mOSUserDir.empty() || ! fileExists(mOSUserDir)) + { + PRELOG("APPDATA does not exist"); + //HRESULT okay = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, w_str); + wchar_t *pwstr = NULL; + HRESULT okay = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &pwstr); + PRELOG("SHGetKnownFolderPath(FOLDERID_RoamingAppData) returned " << okay); + if (SUCCEEDED(okay) && pwstr) + { + // But of course, only update mOSUserDir if SHGetKnownFolderPath() works. + mOSUserDir = ll_convert_wide_to_string(pwstr); + // Not only that: update our environment so that child processes + // will see a reasonable value as well. + _wputenv_s(L"APPDATA", pwstr); + // SHGetKnownFolderPath() contract requires us to free pwstr + CoTaskMemFree(pwstr); + PRELOG("mOSUserDir='" << mOSUserDir << "'"); + } + } + + // We want cache files to go on the local disk, even if the + // user is on a network with a "roaming profile". + // + // On Vista this is: + // C:\Users\James\AppData\Local + // + // We used to store the cache in AppData\Roaming, and the installer + // cleans up that version on upgrade. JC + auto LOCALAPPDATA = LLStringUtil::getoptenv("LOCALAPPDATA"); + if (LOCALAPPDATA) + { + mOSCacheDir = *LOCALAPPDATA; + } + PRELOG("LOCALAPPDATA='" << mOSCacheDir << "'"); + // Windows really does not deal well with pathnames containing non-ASCII + // characters. See above remarks about APPDATA. + if (mOSCacheDir.empty() || ! fileExists(mOSCacheDir)) + { + PRELOG("LOCALAPPDATA does not exist"); + //HRESULT okay = SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, w_str); + wchar_t *pwstr = NULL; + HRESULT okay = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pwstr); + PRELOG("SHGetKnownFolderPath(FOLDERID_LocalAppData) returned " << okay); + if (SUCCEEDED(okay) && pwstr) + { + // But of course, only update mOSCacheDir if SHGetKnownFolderPath() works. + mOSCacheDir = ll_convert_wide_to_string(pwstr); + // Update our environment so that child processes will see a + // reasonable value as well. + _wputenv_s(L"LOCALAPPDATA", pwstr); + // SHGetKnownFolderPath() contract requires us to free pwstr + CoTaskMemFree(pwstr); + PRELOG("mOSCacheDir='" << mOSCacheDir << "'"); + } + } + + if (GetTempPath(MAX_PATH, w_str)) + { + if (wcslen(w_str)) /* Flawfinder: ignore */ + { + w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash + } + mTempDir = utf16str_to_utf8str(llutf16string(w_str)); + + if (mOSUserDir.empty()) + { + mOSUserDir = mTempDir; + } + + if (mOSCacheDir.empty()) + { + mOSCacheDir = mTempDir; + } + } + else + { + mTempDir = mOSUserDir; + } + +/*==========================================================================*| + // Now that we've got mOSUserDir, one way or another, let's see how we did + // with our environment variables. + { + auto report = [this](std::ostream& out){ + out << "mOSUserDir = '" << mOSUserDir << "'\n" + << "mOSCacheDir = '" << mOSCacheDir << "'\n" + << "mTempDir = '" << mTempDir << "'" << std::endl; + }; + int res = LLFile::mkdir(mOSUserDir); + if (res == -1) + { + // If we couldn't even create the directory, just blurt to stderr + report(std::cerr); + } + else + { + // successfully created logdir, plunk a log file there + std::string logfilename(add(mOSUserDir, "lldir.log")); + std::ofstream logfile(logfilename.c_str()); + if (! logfile.is_open()) + { + report(std::cerr); + } + else + { + report(logfile); + } + } + } +|*==========================================================================*/ + +// fprintf(stderr, "mTempDir = <%s>",mTempDir); + + // Set working directory, for LLDir::getWorkingDir() + GetCurrentDirectory(MAX_PATH, w_str); + mWorkingDir = utf16str_to_utf8str(llutf16string(w_str)); + + // Set the executable directory + S32 size = GetModuleFileName(NULL, w_str, MAX_PATH); + if (size) + { + w_str[size] = '\0'; + mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str)); + S32 path_end = mExecutablePathAndName.find_last_of('\\'); + if (path_end != std::string::npos) + { + mExecutableDir = mExecutablePathAndName.substr(0, path_end); + mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos); + } + else + { + mExecutableFilename = mExecutablePathAndName; + } + + } + else + { + fprintf(stderr, "Couldn't get APP path, assuming current directory!"); + mExecutableDir = mWorkingDir; + // Assume it's the current directory + } + + // mAppRODataDir = "."; + + // Determine the location of the App-Read-Only-Data + // Try the working directory then the exe's dir. + mAppRODataDir = mWorkingDir; + + +// if (mExecutableDir.find("indra") == std::string::npos) + + // *NOTE:Mani - It is a mistake to put viewer specific code in + // the LLDir implementation. The references to 'skins' and + // 'llplugin' need to go somewhere else. + // alas... this also gets called during static initialization + // time due to the construction of gDirUtil in lldir.cpp. + if(! LLFile::isdir(add(mAppRODataDir, "skins"))) + { + // What? No skins in the working dir? + // Try the executable's directory. + mAppRODataDir = mExecutableDir; + } + +// LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL; + + mSkinBaseDir = add(mAppRODataDir, "skins"); + + // Build the default cache directory + mDefaultCacheDir = buildSLOSCacheDir(); + + // Make sure it exists + int res = LLFile::mkdir(mDefaultCacheDir); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << LL_ENDL; + } + + mLLPluginDir = add(mExecutableDir, "llplugin"); +} + +LLDir_Win32::~LLDir_Win32() +{ +} + +// Implementation + +void LLDir_Win32::initAppDirs(const std::string &app_name, + const std::string& app_read_only_data_dir) +{ + // Allow override so test apps can read newview directory + if (!app_read_only_data_dir.empty()) + { + mAppRODataDir = app_read_only_data_dir; + mSkinBaseDir = add(mAppRODataDir, "skins"); + } + mAppName = app_name; + mOSUserAppDir = add(mOSUserDir, app_name); + + int res = LLFile::mkdir(mOSUserAppDir); + if (res == -1) + { + LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL; + LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL; + mOSUserAppDir = mOSUserDir; + } + //dumpCurrentDirectories(); + + res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,"")); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL; + } + + res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,"")); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL; + } + + res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,"")); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL; + } + + mCAFile = getExpandedFilename( LL_PATH_EXECUTABLE, "ca-bundle.crt" ); +} + +U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask) +{ + HANDLE count_search_h; + U32 file_count; + + file_count = 0; + + WIN32_FIND_DATA FileData; + + llutf16string pathname = utf8str_to_utf16str(dirname); + pathname += utf8str_to_utf16str(mask); + + if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE) + { + file_count++; + + while (FindNextFile(count_search_h, &FileData)) + { + file_count++; + } + + FindClose(count_search_h); + } + + return (file_count); +} + +std::string LLDir_Win32::getCurPath() +{ + WCHAR w_str[MAX_PATH]; + GetCurrentDirectory(MAX_PATH, w_str); + + return utf16str_to_utf8str(llutf16string(w_str)); +} + + +bool LLDir_Win32::fileExists(const std::string &filename) const +{ + llstat stat_data; + // Check the age of the file + // Now, we see if the files we've gathered are recent... + int res = LLFile::stat(filename, &stat_data); + if (!res) + { + return true; + } + else + { + return false; + } +} + + +/*virtual*/ std::string LLDir_Win32::getLLPluginLauncher() +{ + return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() + + "SLPlugin.exe"; +} + +/*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name) +{ + return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() + + base_name + ".dll"; +} + + +#if 0 +// Utility function to get version number of a DLL + +#define PACKVERSION(major,minor) MAKELONG(minor,major) + +DWORD GetDllVersion(LPCTSTR lpszDllName) +{ + + HINSTANCE hinstDll; + DWORD dwVersion = 0; + + hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */ + + if(hinstDll) + { + DLLGETVERSIONPROC pDllGetVersion; + + pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion"); + +/*Because some DLLs might not implement this function, you + must test for it explicitly. Depending on the particular + DLL, the lack of a DllGetVersion function can be a useful + indicator of the version. +*/ + if(pDllGetVersion) + { + DLLVERSIONINFO dvi; + HRESULT hr; + + ZeroMemory(&dvi, sizeof(dvi)); + dvi.cbSize = sizeof(dvi); + + hr = (*pDllGetVersion)(&dvi); + + if(SUCCEEDED(hr)) + { + dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion); + } + } + + FreeLibrary(hinstDll); + } + return dwVersion; +} +#endif + +#endif + + |