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authorDave Parks <davep@lindenlab.com>2010-02-28 16:40:30 -0600
committerDave Parks <davep@lindenlab.com>2010-02-28 16:40:30 -0600
commitb414b5067e3e47da7d9baf490d94534b4c65a8eb (patch)
tree57a799a7389f682f5430150e4d3d1f39883f0e5c /indra/llmath/m4math.h
parent1ceceecf7501076fa92fa7c9eb5cdf1aa8d5191e (diff)
Remove some dead code.
Add LH transform to LLVector3 Add DebugShowUploadCost Make LOD generation on model preview less finnicky. Remove error level based LOD generation. Better framing of model before upload. Better error handling for model uploader. Remove [COST] argument from model upload menu item. Remove L$ check from model upload menu item being enabled.
Diffstat (limited to 'indra/llmath/m4math.h')
-rw-r--r--indra/llmath/m4math.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/indra/llmath/m4math.h b/indra/llmath/m4math.h
index 6007b96bd9..40599a0886 100644
--- a/indra/llmath/m4math.h
+++ b/indra/llmath/m4math.h
@@ -226,10 +226,7 @@ public:
// Operators
//
-// Not implemented to enforce code that agrees with symbolic syntax
-// friend LLVector4 operator*(const LLMatrix4 &a, const LLVector4 &b); // Apply rotation a to vector b
-
-// friend inline LLMatrix4 operator*(const LLMatrix4 &a, const LLMatrix4 &b); // Return a * b
+ // friend inline LLMatrix4 operator*(const LLMatrix4 &a, const LLMatrix4 &b); // Return a * b
friend LLVector4 operator*(const LLVector4 &a, const LLMatrix4 &b); // Return transform of vector a by matrix b
friend const LLVector3 operator*(const LLVector3 &a, const LLMatrix4 &b); // Return full transform of a by matrix b
friend LLVector4 rotate_vector(const LLVector4 &a, const LLMatrix4 &b); // Rotates a but does not translate