summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolavatar.cpp
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2021-10-22 17:01:33 +0000
committerDave Parks <davep@lindenlab.com>2021-10-22 17:01:33 +0000
commit5553d614211998b5a10529f6b3ec68d2b25dc07a (patch)
treeebff491f002e8a7e5cd9e9e02f9ceea65e2ae414 /indra/newview/lldrawpoolavatar.cpp
parentf2eba1909d5d02553c1f6b456a424b384f110fdf (diff)
SL-16203 Fix for wonky handling of mouse deltas.
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 8dd8c15b87..52d308f6bd 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -2279,7 +2279,15 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
if (normal_channel >= 0)
{
- gGL.getTexUnit(normal_channel)->bindFast(face->getTexture(LLRender::NORMAL_MAP));
+ auto* texture = face->getTexture(LLRender::NORMAL_MAP);
+ if (texture)
+ {
+ gGL.getTexUnit(normal_channel)->bindFast(texture);
+ }
+ //else
+ //{
+ // TODO handle missing normal map
+ //}
}
gGL.getTexUnit(sDiffuseChannel)->bindFast(face->getTexture(LLRender::DIFFUSE_MAP));