diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
---|---|---|
committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llhudeffectpointat.cpp | |
parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/newview/llhudeffectpointat.cpp')
-rw-r--r-- | indra/newview/llhudeffectpointat.cpp | 924 |
1 files changed, 462 insertions, 462 deletions
diff --git a/indra/newview/llhudeffectpointat.cpp b/indra/newview/llhudeffectpointat.cpp index fa5e27a197..77f05955bd 100644 --- a/indra/newview/llhudeffectpointat.cpp +++ b/indra/newview/llhudeffectpointat.cpp @@ -1,462 +1,462 @@ -/** - * @file llhudeffectpointat.cpp - * @brief LLHUDEffectPointAt class implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llhudeffectpointat.h" - -#include "llgl.h" -#include "llrender.h" - -#include "llagent.h" -#include "llagentcamera.h" -#include "lldrawable.h" -#include "llviewerobjectlist.h" -#include "llvoavatar.h" -#include "message.h" - -// packet layout -const S32 SOURCE_AVATAR = 0; -const S32 TARGET_OBJECT = 16; -const S32 TARGET_POS = 32; -const S32 POINTAT_TYPE = 56; -const S32 PKT_SIZE = 57; - -// throttle -const F32 MAX_SENDS_PER_SEC = 4.f; - -const F32 MIN_DELTAPOS_FOR_UPDATE_SQUARED = 0.05f * 0.05f; - -// timeouts -// can't use actual F32_MAX, because we add this to the current frametime -const F32 MAX_TIMEOUT = F32_MAX / 4.f; - -const F32 POINTAT_TIMEOUTS[POINTAT_NUM_TARGETS] = -{ - MAX_TIMEOUT, //POINTAT_TARGET_NONE - MAX_TIMEOUT, //POINTAT_TARGET_SELECT - MAX_TIMEOUT, //POINTAT_TARGET_GRAB - 0.f, //POINTAT_TARGET_CLEAR -}; - -const S32 POINTAT_PRIORITIES[POINTAT_NUM_TARGETS] = -{ - 0, //POINTAT_TARGET_NONE - 1, //POINTAT_TARGET_SELECT - 2, //POINTAT_TARGET_GRAB - 3, //POINTAT_TARGET_CLEAR -}; - -// statics - -bool LLHUDEffectPointAt::sDebugPointAt; - - -//----------------------------------------------------------------------------- -// LLHUDEffectPointAt() -//----------------------------------------------------------------------------- -LLHUDEffectPointAt::LLHUDEffectPointAt(const U8 type) : - LLHUDEffect(type), - mKillTime(0.f), - mLastSendTime(0.f) -{ - clearPointAtTarget(); -} - -//----------------------------------------------------------------------------- -// ~LLHUDEffectPointAt() -//----------------------------------------------------------------------------- -LLHUDEffectPointAt::~LLHUDEffectPointAt() -{ -} - -//----------------------------------------------------------------------------- -// packData() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::packData(LLMessageSystem *mesgsys) -{ - // Pack the default data - LLHUDEffect::packData(mesgsys); - - // Pack the type-specific data. Uses a fun packed binary format. Whee! - U8 packed_data[PKT_SIZE]; - memset(packed_data, 0, PKT_SIZE); - - if (mSourceObject) - { - htolememcpy(&(packed_data[SOURCE_AVATAR]), mSourceObject->mID.mData, MVT_LLUUID, 16); - } - else - { - htolememcpy(&(packed_data[SOURCE_AVATAR]), LLUUID::null.mData, MVT_LLUUID, 16); - } - - // pack both target object and position - // position interpreted as offset if target object is non-null - if (mTargetObject) - { - htolememcpy(&(packed_data[TARGET_OBJECT]), mTargetObject->mID.mData, MVT_LLUUID, 16); - } - else - { - htolememcpy(&(packed_data[TARGET_OBJECT]), LLUUID::null.mData, MVT_LLUUID, 16); - } - - htolememcpy(&(packed_data[TARGET_POS]), mTargetOffsetGlobal.mdV, MVT_LLVector3d, 24); - - U8 pointAtTypePacked = (U8)mTargetType; - htolememcpy(&(packed_data[POINTAT_TYPE]), &pointAtTypePacked, MVT_U8, 1); - - mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, PKT_SIZE); - - mLastSendTime = mTimer.getElapsedTimeF32(); -} - -//----------------------------------------------------------------------------- -// unpackData() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum) -{ - LLVector3d new_target; - U8 packed_data[PKT_SIZE]; - - LLUUID dataId; - mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum); - - // ignore messages from ourselves - if (!gAgentCamera.mPointAt.isNull() && dataId == gAgentCamera.mPointAt->getID()) - { - return; - } - - LLHUDEffect::unpackData(mesgsys, blocknum); - LLUUID source_id; - LLUUID target_id; - U8 pointAtTypeUnpacked = 0; - S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); - if (size != PKT_SIZE) - { - LL_WARNS() << "PointAt effect with bad size " << size << LL_ENDL; - return; - } - mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum); - - htolememcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16); - htolememcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16); - htolememcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24); - htolememcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1); - - LLViewerObject *objp = gObjectList.findObject(source_id); - if (objp && objp->isAvatar()) - { - setSourceObject(objp); - } - else - { - //LL_WARNS() << "Could not find source avatar for pointat effect" << LL_ENDL; - return; - } - - objp = gObjectList.findObject(target_id); - - if (objp) - { - setTargetObjectAndOffset(objp, new_target); - } - else if (target_id.isNull()) - { - setTargetPosGlobal(new_target); - } - - mTargetType = (EPointAtType)pointAtTypeUnpacked; - -// mKillTime = mTimer.getElapsedTimeF32() + mDuration; - update(); -} - -//----------------------------------------------------------------------------- -// setTargetObjectAndOffset() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset) -{ - mTargetObject = objp; - mTargetOffsetGlobal = offset; -} - -//----------------------------------------------------------------------------- -// setTargetPosGlobal() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::setTargetPosGlobal(const LLVector3d &target_pos_global) -{ - mTargetObject = NULL; - mTargetOffsetGlobal = target_pos_global; -} - -//----------------------------------------------------------------------------- -// setPointAt() -// called by agent logic to set look at behavior locally, and propagate to sim -//----------------------------------------------------------------------------- -bool LLHUDEffectPointAt::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position) -{ - if (!mSourceObject) - { - return false; - } - - if (target_type >= POINTAT_NUM_TARGETS) - { - LL_WARNS() << "Bad target_type " << (int)target_type << " - ignoring." << LL_ENDL; - return false; - } - - // must be same or higher priority than existing effect - if (POINTAT_PRIORITIES[target_type] < POINTAT_PRIORITIES[mTargetType]) - { - return false; - } - - F32 current_time = mTimer.getElapsedTimeF32(); - - // type of pointat behavior or target object has changed - bool targetTypeChanged = (target_type != mTargetType) || - (object != mTargetObject); - - bool targetPosChanged = (dist_vec_squared(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE_SQUARED) && - ((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC)); - - if (targetTypeChanged || targetPosChanged) - { - mLastSentOffsetGlobal = position; - setDuration(POINTAT_TIMEOUTS[target_type]); - setNeedsSendToSim(true); -// LL_INFOS() << "Sending pointat data" << LL_ENDL; - } - - if (target_type == POINTAT_TARGET_CLEAR) - { - clearPointAtTarget(); - } - else - { - mTargetType = target_type; - mTargetObject = object; - if (object) - { - mTargetOffsetGlobal.setVec(position); - } - else - { - mTargetOffsetGlobal = gAgent.getPosGlobalFromAgent(position); - } - - mKillTime = mTimer.getElapsedTimeF32() + mDuration; - - //set up requisite animation data - update(); - } - - return true; -} - -//----------------------------------------------------------------------------- -// clearPointAtTarget() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::clearPointAtTarget() -{ - mTargetObject = NULL; - mTargetOffsetGlobal.clearVec(); - mTargetType = POINTAT_TARGET_NONE; -} - -//----------------------------------------------------------------------------- -// markDead() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::markDead() -{ - if (!mSourceObject.isNull() && mSourceObject->isAvatar()) - { - ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint"); - } - - clearPointAtTarget(); - LLHUDEffect::markDead(); -} - -void LLHUDEffectPointAt::setSourceObject(LLViewerObject* objectp) -{ - // restrict source objects to avatars - if (objectp && objectp->isAvatar()) - { - LLHUDEffect::setSourceObject(objectp); - } -} - -//----------------------------------------------------------------------------- -// render() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::render() -{ - update(); - if (sDebugPointAt && mTargetType != POINTAT_TARGET_NONE) - { - //LLGLDisable gls_stencil(GL_STENCIL_TEST); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - LLVector3 target = mTargetPos + mSourceObject->getRenderPosition(); - gGL.pushMatrix(); - gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]); - gGL.scalef(0.3f, 0.3f, 0.3f); - gGL.begin(LLRender::LINES); - { - gGL.color3f(1.f, 0.f, 0.f); - gGL.vertex3f(-1.f, 0.f, 0.f); - gGL.vertex3f(1.f, 0.f, 0.f); - - gGL.vertex3f(0.f, -1.f, 0.f); - gGL.vertex3f(0.f, 1.f, 0.f); - - gGL.vertex3f(0.f, 0.f, -1.f); - gGL.vertex3f(0.f, 0.f, 1.f); - } gGL.end(); - gGL.popMatrix(); - } -} - -//----------------------------------------------------------------------------- -// update() -//----------------------------------------------------------------------------- -void LLHUDEffectPointAt::update() -{ - // If the target object is dead, set the target object to NULL - if (!mTargetObject.isNull() && mTargetObject->isDead()) - { - clearPointAtTarget(); - } - - if (mSourceObject.isNull() || mSourceObject->isDead()) - { - markDead(); - return; - } - - F32 time = mTimer.getElapsedTimeF32(); - - // clear out the effect if time is up - if (mKillTime != 0.f && time > mKillTime) - { - mTargetType = POINTAT_TARGET_NONE; - } - - if (mSourceObject->isAvatar()) - { - if (mTargetType == POINTAT_TARGET_NONE) - { - ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint"); - } - else - { - if (calcTargetPosition()) - { - ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->startMotion(ANIM_AGENT_EDITING); - } - } - } -} - -//----------------------------------------------------------------------------- -// calcTargetPosition() -// returns whether we successfully calculated a finite target position. -//----------------------------------------------------------------------------- -bool LLHUDEffectPointAt::calcTargetPosition() -{ - LLViewerObject *targetObject = (LLViewerObject *)mTargetObject; - LLVector3 local_offset; - - if (targetObject) - { - local_offset.setVec(mTargetOffsetGlobal); - } - else - { - local_offset = gAgent.getPosAgentFromGlobal(mTargetOffsetGlobal); - } - - if (targetObject && targetObject->mDrawable.notNull()) - { - LLQuaternion objRot; - if (targetObject->isAvatar()) - { - LLVOAvatar *avatarp = (LLVOAvatar *)targetObject; - mTargetPos = avatarp->mHeadp->getWorldPosition(); - objRot = avatarp->mPelvisp->getWorldRotation(); - } - else - { - if (targetObject->mDrawable->getGeneration() == -1) - { - mTargetPos = targetObject->getPositionAgent(); - objRot = targetObject->getWorldRotation(); - } - else - { - mTargetPos = targetObject->getRenderPosition(); - objRot = targetObject->getRenderRotation(); - } - } - - mTargetPos += (local_offset * objRot); - } - else - { - mTargetPos = local_offset; - } - - mTargetPos -= mSourceObject->getRenderPosition(); - - if (!llfinite(mTargetPos.lengthSquared())) - { - return false; - } - - if (mSourceObject->isAvatar()) - { - ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->setAnimationData("PointAtPoint", (void *)&mTargetPos); - } - - return true; -} - -const LLVector3d LLHUDEffectPointAt::getPointAtPosGlobal() -{ - LLVector3d global_pos; - global_pos.setVec(mTargetPos); - if (mSourceObject.notNull()) - { - global_pos += mSourceObject->getPositionGlobal(); - } - - return global_pos; -} +/**
+ * @file llhudeffectpointat.cpp
+ * @brief LLHUDEffectPointAt class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llhudeffectpointat.h"
+
+#include "llgl.h"
+#include "llrender.h"
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "lldrawable.h"
+#include "llviewerobjectlist.h"
+#include "llvoavatar.h"
+#include "message.h"
+
+// packet layout
+const S32 SOURCE_AVATAR = 0;
+const S32 TARGET_OBJECT = 16;
+const S32 TARGET_POS = 32;
+const S32 POINTAT_TYPE = 56;
+const S32 PKT_SIZE = 57;
+
+// throttle
+const F32 MAX_SENDS_PER_SEC = 4.f;
+
+const F32 MIN_DELTAPOS_FOR_UPDATE_SQUARED = 0.05f * 0.05f;
+
+// timeouts
+// can't use actual F32_MAX, because we add this to the current frametime
+const F32 MAX_TIMEOUT = F32_MAX / 4.f;
+
+const F32 POINTAT_TIMEOUTS[POINTAT_NUM_TARGETS] =
+{
+ MAX_TIMEOUT, //POINTAT_TARGET_NONE
+ MAX_TIMEOUT, //POINTAT_TARGET_SELECT
+ MAX_TIMEOUT, //POINTAT_TARGET_GRAB
+ 0.f, //POINTAT_TARGET_CLEAR
+};
+
+const S32 POINTAT_PRIORITIES[POINTAT_NUM_TARGETS] =
+{
+ 0, //POINTAT_TARGET_NONE
+ 1, //POINTAT_TARGET_SELECT
+ 2, //POINTAT_TARGET_GRAB
+ 3, //POINTAT_TARGET_CLEAR
+};
+
+// statics
+
+bool LLHUDEffectPointAt::sDebugPointAt;
+
+
+//-----------------------------------------------------------------------------
+// LLHUDEffectPointAt()
+//-----------------------------------------------------------------------------
+LLHUDEffectPointAt::LLHUDEffectPointAt(const U8 type) :
+ LLHUDEffect(type),
+ mKillTime(0.f),
+ mLastSendTime(0.f)
+{
+ clearPointAtTarget();
+}
+
+//-----------------------------------------------------------------------------
+// ~LLHUDEffectPointAt()
+//-----------------------------------------------------------------------------
+LLHUDEffectPointAt::~LLHUDEffectPointAt()
+{
+}
+
+//-----------------------------------------------------------------------------
+// packData()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::packData(LLMessageSystem *mesgsys)
+{
+ // Pack the default data
+ LLHUDEffect::packData(mesgsys);
+
+ // Pack the type-specific data. Uses a fun packed binary format. Whee!
+ U8 packed_data[PKT_SIZE];
+ memset(packed_data, 0, PKT_SIZE);
+
+ if (mSourceObject)
+ {
+ htolememcpy(&(packed_data[SOURCE_AVATAR]), mSourceObject->mID.mData, MVT_LLUUID, 16);
+ }
+ else
+ {
+ htolememcpy(&(packed_data[SOURCE_AVATAR]), LLUUID::null.mData, MVT_LLUUID, 16);
+ }
+
+ // pack both target object and position
+ // position interpreted as offset if target object is non-null
+ if (mTargetObject)
+ {
+ htolememcpy(&(packed_data[TARGET_OBJECT]), mTargetObject->mID.mData, MVT_LLUUID, 16);
+ }
+ else
+ {
+ htolememcpy(&(packed_data[TARGET_OBJECT]), LLUUID::null.mData, MVT_LLUUID, 16);
+ }
+
+ htolememcpy(&(packed_data[TARGET_POS]), mTargetOffsetGlobal.mdV, MVT_LLVector3d, 24);
+
+ U8 pointAtTypePacked = (U8)mTargetType;
+ htolememcpy(&(packed_data[POINTAT_TYPE]), &pointAtTypePacked, MVT_U8, 1);
+
+ mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, PKT_SIZE);
+
+ mLastSendTime = mTimer.getElapsedTimeF32();
+}
+
+//-----------------------------------------------------------------------------
+// unpackData()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
+{
+ LLVector3d new_target;
+ U8 packed_data[PKT_SIZE];
+
+ LLUUID dataId;
+ mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum);
+
+ // ignore messages from ourselves
+ if (!gAgentCamera.mPointAt.isNull() && dataId == gAgentCamera.mPointAt->getID())
+ {
+ return;
+ }
+
+ LLHUDEffect::unpackData(mesgsys, blocknum);
+ LLUUID source_id;
+ LLUUID target_id;
+ U8 pointAtTypeUnpacked = 0;
+ S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData);
+ if (size != PKT_SIZE)
+ {
+ LL_WARNS() << "PointAt effect with bad size " << size << LL_ENDL;
+ return;
+ }
+ mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum);
+
+ htolememcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16);
+ htolememcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16);
+ htolememcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24);
+ htolememcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1);
+
+ LLViewerObject *objp = gObjectList.findObject(source_id);
+ if (objp && objp->isAvatar())
+ {
+ setSourceObject(objp);
+ }
+ else
+ {
+ //LL_WARNS() << "Could not find source avatar for pointat effect" << LL_ENDL;
+ return;
+ }
+
+ objp = gObjectList.findObject(target_id);
+
+ if (objp)
+ {
+ setTargetObjectAndOffset(objp, new_target);
+ }
+ else if (target_id.isNull())
+ {
+ setTargetPosGlobal(new_target);
+ }
+
+ mTargetType = (EPointAtType)pointAtTypeUnpacked;
+
+// mKillTime = mTimer.getElapsedTimeF32() + mDuration;
+ update();
+}
+
+//-----------------------------------------------------------------------------
+// setTargetObjectAndOffset()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset)
+{
+ mTargetObject = objp;
+ mTargetOffsetGlobal = offset;
+}
+
+//-----------------------------------------------------------------------------
+// setTargetPosGlobal()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::setTargetPosGlobal(const LLVector3d &target_pos_global)
+{
+ mTargetObject = NULL;
+ mTargetOffsetGlobal = target_pos_global;
+}
+
+//-----------------------------------------------------------------------------
+// setPointAt()
+// called by agent logic to set look at behavior locally, and propagate to sim
+//-----------------------------------------------------------------------------
+bool LLHUDEffectPointAt::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
+{
+ if (!mSourceObject)
+ {
+ return false;
+ }
+
+ if (target_type >= POINTAT_NUM_TARGETS)
+ {
+ LL_WARNS() << "Bad target_type " << (int)target_type << " - ignoring." << LL_ENDL;
+ return false;
+ }
+
+ // must be same or higher priority than existing effect
+ if (POINTAT_PRIORITIES[target_type] < POINTAT_PRIORITIES[mTargetType])
+ {
+ return false;
+ }
+
+ F32 current_time = mTimer.getElapsedTimeF32();
+
+ // type of pointat behavior or target object has changed
+ bool targetTypeChanged = (target_type != mTargetType) ||
+ (object != mTargetObject);
+
+ bool targetPosChanged = (dist_vec_squared(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE_SQUARED) &&
+ ((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC));
+
+ if (targetTypeChanged || targetPosChanged)
+ {
+ mLastSentOffsetGlobal = position;
+ setDuration(POINTAT_TIMEOUTS[target_type]);
+ setNeedsSendToSim(true);
+// LL_INFOS() << "Sending pointat data" << LL_ENDL;
+ }
+
+ if (target_type == POINTAT_TARGET_CLEAR)
+ {
+ clearPointAtTarget();
+ }
+ else
+ {
+ mTargetType = target_type;
+ mTargetObject = object;
+ if (object)
+ {
+ mTargetOffsetGlobal.setVec(position);
+ }
+ else
+ {
+ mTargetOffsetGlobal = gAgent.getPosGlobalFromAgent(position);
+ }
+
+ mKillTime = mTimer.getElapsedTimeF32() + mDuration;
+
+ //set up requisite animation data
+ update();
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// clearPointAtTarget()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::clearPointAtTarget()
+{
+ mTargetObject = NULL;
+ mTargetOffsetGlobal.clearVec();
+ mTargetType = POINTAT_TARGET_NONE;
+}
+
+//-----------------------------------------------------------------------------
+// markDead()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::markDead()
+{
+ if (!mSourceObject.isNull() && mSourceObject->isAvatar())
+ {
+ ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint");
+ }
+
+ clearPointAtTarget();
+ LLHUDEffect::markDead();
+}
+
+void LLHUDEffectPointAt::setSourceObject(LLViewerObject* objectp)
+{
+ // restrict source objects to avatars
+ if (objectp && objectp->isAvatar())
+ {
+ LLHUDEffect::setSourceObject(objectp);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// render()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::render()
+{
+ update();
+ if (sDebugPointAt && mTargetType != POINTAT_TARGET_NONE)
+ {
+ //LLGLDisable gls_stencil(GL_STENCIL_TEST);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ LLVector3 target = mTargetPos + mSourceObject->getRenderPosition();
+ gGL.pushMatrix();
+ gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]);
+ gGL.scalef(0.3f, 0.3f, 0.3f);
+ gGL.begin(LLRender::LINES);
+ {
+ gGL.color3f(1.f, 0.f, 0.f);
+ gGL.vertex3f(-1.f, 0.f, 0.f);
+ gGL.vertex3f(1.f, 0.f, 0.f);
+
+ gGL.vertex3f(0.f, -1.f, 0.f);
+ gGL.vertex3f(0.f, 1.f, 0.f);
+
+ gGL.vertex3f(0.f, 0.f, -1.f);
+ gGL.vertex3f(0.f, 0.f, 1.f);
+ } gGL.end();
+ gGL.popMatrix();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// update()
+//-----------------------------------------------------------------------------
+void LLHUDEffectPointAt::update()
+{
+ // If the target object is dead, set the target object to NULL
+ if (!mTargetObject.isNull() && mTargetObject->isDead())
+ {
+ clearPointAtTarget();
+ }
+
+ if (mSourceObject.isNull() || mSourceObject->isDead())
+ {
+ markDead();
+ return;
+ }
+
+ F32 time = mTimer.getElapsedTimeF32();
+
+ // clear out the effect if time is up
+ if (mKillTime != 0.f && time > mKillTime)
+ {
+ mTargetType = POINTAT_TARGET_NONE;
+ }
+
+ if (mSourceObject->isAvatar())
+ {
+ if (mTargetType == POINTAT_TARGET_NONE)
+ {
+ ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint");
+ }
+ else
+ {
+ if (calcTargetPosition())
+ {
+ ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->startMotion(ANIM_AGENT_EDITING);
+ }
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// calcTargetPosition()
+// returns whether we successfully calculated a finite target position.
+//-----------------------------------------------------------------------------
+bool LLHUDEffectPointAt::calcTargetPosition()
+{
+ LLViewerObject *targetObject = (LLViewerObject *)mTargetObject;
+ LLVector3 local_offset;
+
+ if (targetObject)
+ {
+ local_offset.setVec(mTargetOffsetGlobal);
+ }
+ else
+ {
+ local_offset = gAgent.getPosAgentFromGlobal(mTargetOffsetGlobal);
+ }
+
+ if (targetObject && targetObject->mDrawable.notNull())
+ {
+ LLQuaternion objRot;
+ if (targetObject->isAvatar())
+ {
+ LLVOAvatar *avatarp = (LLVOAvatar *)targetObject;
+ mTargetPos = avatarp->mHeadp->getWorldPosition();
+ objRot = avatarp->mPelvisp->getWorldRotation();
+ }
+ else
+ {
+ if (targetObject->mDrawable->getGeneration() == -1)
+ {
+ mTargetPos = targetObject->getPositionAgent();
+ objRot = targetObject->getWorldRotation();
+ }
+ else
+ {
+ mTargetPos = targetObject->getRenderPosition();
+ objRot = targetObject->getRenderRotation();
+ }
+ }
+
+ mTargetPos += (local_offset * objRot);
+ }
+ else
+ {
+ mTargetPos = local_offset;
+ }
+
+ mTargetPos -= mSourceObject->getRenderPosition();
+
+ if (!llfinite(mTargetPos.lengthSquared()))
+ {
+ return false;
+ }
+
+ if (mSourceObject->isAvatar())
+ {
+ ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->setAnimationData("PointAtPoint", (void *)&mTargetPos);
+ }
+
+ return true;
+}
+
+const LLVector3d LLHUDEffectPointAt::getPointAtPosGlobal()
+{
+ LLVector3d global_pos;
+ global_pos.setVec(mTargetPos);
+ if (mSourceObject.notNull())
+ {
+ global_pos += mSourceObject->getPositionGlobal();
+ }
+
+ return global_pos;
+}
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