Age | Commit message (Collapse) | Author |
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I happen to be using just Git Bash for convenience for running the
commands on the Windows build instructions, hence the build folder
pattern to be ignored from the result of running `uname -s` there.
The instructions omit the part where you install vcpkg and set the
VCPKG_ROOT environment variable, cause it depends on where you install
vcpkg to your liking, but the next commands will rely on that variable
being set correctly.
The CMake used here is MS VS 2022 Community Edition's one, since it will
know where the C++ compiler is.
$VCPKG_ROOT/downloads/tools/msys2/21caed2f81ec917b/mingw64/bin is where
pkg-config.exe can be found.
$VCPKG_ROOT/installed/`uname -m|sed 's/86_//'`-windows/tools/libxml2 is
where xmllint.exe can be found (from libxml2[tools]).
PKG_CONFIG_LIBDIR and PYTHON environment settings are pretty
self-explanatory.
The flags set on LL_BUILD are now for Visual C++ and not MinGW(64)'s GCC
or Clang any more, and copied from most of the flags in the variables
file from LL's build-variables repo.
vcpkg's apr & apr-util packages don't seem to install their .pc files,
hence the manual target_include/link_directories/libraries settings,
relying on some automatically generated INTERNAL CMake variable called
prefix_result. vcpkg's Boost needs the same treatment, plus some suffix.
We still use LL's prebuilt libs for OpenSSL, libcurl and WebRTC.
Actually too for ColladaDOM for now, but we prepare Windows ColladaDOM
self-building for later.
For GLM and Meshoptimizer too, it's just the checking that's skipped
otherwise it would fail (but the vcpkg packages can be used).
Visual C++ doesn't recognise the no-deprecated-declarations compile
option.
On Visual C++, the macro to denote x86-64 seems to be _M_X64 (if not
added there, it would try to find sse2neon :))
We still aren't using Autobuild here for Windows either, hence the
FALSE-d viewer_manifest.py based file bundling.
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Set PACKAGE to ON.
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I've tried using FMOD instead, but CEF didn't work either.
At first I used crow-misia's WebRTC build but it would cause a
segmentation fault, but LL's build seems to break CEF.
Gotta find a way so CM's build doesn't crash the viewer.
PKGBUILD should be moved to indra/newview as an .in to be configured
by CMake for dynamic version numbers, and adjust the instruction
too to run makepkg -R from the folder where the generated PKGBUILD
will be.
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Also simplify CMake-based dependency projects, the parameters that
have been set for the viewer seem to have been implied all this time
for the subprojects.
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and specialise it just for FreeBSD, along with other fixes to get
it building again on FreeBSD with an empty packages folder.
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Co-authored-by: AiraYumi <aira.youme@airanyumi.net>
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source for viewer 7.1.3.7878383867
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source for viewer 7.1.1.7039128750
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# Conflicts:
# indra/newview/fonts/DejaVu-license.txt
# indra/newview/fonts/DejaVuSans-Bold.ttf
# indra/newview/fonts/DejaVuSans-BoldOblique.ttf
# indra/newview/fonts/DejaVuSans-Oblique.ttf
# indra/newview/fonts/DejaVuSans.ttf
# indra/newview/fonts/DejaVuSansMono.ttf
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# Conflicts:
# indra/llcommon/CMakeLists.txt
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llvoavatar.cpp
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Add the commonly autocreated .vscode directory to .gitignore.
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plus the ignored build directory if following the instructions.
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checkouts don't appear to be polluted with files from 3p libs
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gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
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Fix for stack underflow when reflection probes disabled.
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internal repo to public one.
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following release of D512.
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buildscripts change
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due to the rather strange version numbering of VS this really should be build-vc141-*; as VS2017 is vc141 internally).
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