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authorꦌꦫꦶꦏ꧀ꦦꦿꦧꦮꦑꦩꦭ꧀ <erik@darapsa.co.id>2022-02-08 22:34:51 +0800
committerꦌꦫꦶꦏ꧀ꦦꦿꦧꦮꦑꦩꦭ꧀ <erik@darapsa.co.id>2022-02-08 22:34:51 +0800
commit9a51b07bb7c5e80fbe1e892d8647f1eb793b6329 (patch)
tree261554d958a76fe2f50f355270ededf956b1a7b2 /product.frag
parentb4232ae8e9ab2e83b8d2b1b7d9fb21f507ed2b64 (diff)
Put shader files in its pkg dirHEADmaster
Diffstat (limited to 'product.frag')
-rw-r--r--product.frag7
1 files changed, 0 insertions, 7 deletions
diff --git a/product.frag b/product.frag
deleted file mode 100644
index 6bbb24d..0000000
--- a/product.frag
+++ /dev/null
@@ -1,7 +0,0 @@
-precision mediump float;
-varying vec2 v_texcoord;
-uniform sampler2D s_texture;
-void main()
-{
- gl_FragColor = texture2D(s_texture, v_texcoord);
-}